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Path of Exile - Printable Version +- (https://wuthapn.com/forums) +-- Forum: WHAR LEWTS PLZ HALp (https://wuthapn.com/forums/forumdisplay.php?fid=3) +--- Forum: GINERAL FORUM (https://wuthapn.com/forums/forumdisplay.php?fid=4) +--- Thread: Path of Exile (/showthread.php?tid=3766) |
Re: Path of Exile - Firecrest - 02-21-2013 Regolith Wrote:So I take it PoE is worth playing?It's worth trying out at least. It's FTP and so there's no harm done if you don't like it. The only purchasable items are cosmetic, so you don't have to feel like you need to pay money to see content or progress decently - which is nice. I've got maybe 20-30 hours or so in it and it's been fun. The graphics aren't as high quality as D3, but they're much darker and grittier. That's good and bad. All the inside/underground dungeons have an extremely limited sight distance. And no way of increasing it (game probably needs +1 Light Radius items). I've got a 28 inch monitor and can only see a circle of light in the darkness that’s like 7 inches across. It’s kinda nice for the surprise when you round a corner into a pack of mobs, but generally it’s just seems like a waste. I also am not a fan of the fact that my character’s primary stat (Int) doesn’t actually make me stronger in any way. Each stat increases two things for your character. Off the top of my head (so I might be getting this wrong), Str increases melee damage and HP, Dex increases Accuracy and Dodge, and Int increases Mana Pool and Energy Shield (think overshield). So Int users (and probably Dex too) don’t have a lot of incentive for maxing their primary stat. I’d rather see stuff like +Spell Damage and +Attack Speed tied to a main stat so that you can feel like you’re getting stronger. I’d like to see more interesting/powerful “super talents” in the stat tree too. I’ve not played all the classes to really know, but they seem pretty lackluster. Like they don’t make a big enough effect on your character. For the most part, I do like the whole stat tree thing though. You get all your abilities from socketable gems and all your stat increases from a wide open stat tree. You pay a price for this insane amount of customization though. There’s very little difference between one class and the next besides your starting position in the stat tree. Some of the classes with similar starting points suffer from a real lack of identity. A rogue, for example, is really no better or worse of an archer than the Hunter – and similarly, the Hunter is no better or worse at evasion melee. Besides the fact that I would waste some points getting to the Str side of the tree, I could make my Witch into a two-handed club swinging melee character if I felt like it. Or I could turn a Warrior into a curse casting Minion Master. That's good and bad IMO. Re: Path of Exile - Kaistine - 02-21-2013 spence Wrote:is this build worthless? Seems like a pretty typical frost build, pretty hard to fuck that up. You might want to consider hitting the +30 str/agi nodes tho, you are very low in those stats which may prevent you from using whatever support gems you use later on. Re: Path of Exile - Firecrest - 02-21-2013 Quote:Patch Notes: That chick raped me so hard. lol Re: Path of Exile - Kaistine - 02-21-2013 GOOD JOB LINKING THE SAME BUILD TWICE. You disgust me Re: Path of Exile - CAN - 02-21-2013 i spend over 300 fusings trying to get a 5link BUDDYPLS spends 20 fusings and gets a 5link on my armor clearly this game has it out for me Re: Path of Exile - Kaistine - 02-21-2013 The RNG gods do not favor you Re: Path of Exile - CAN - 02-21-2013 its karma from my videogame past Re: Path of Exile - Firecrest - 02-22-2013 Kaistine Wrote:GOOD JOB LINKING THE SAME BUILD TWICE. You disgust meYeah, IDKWTF. Too lazy to fix tonight. Re: Path of Exile - Crazy Diana - 02-22-2013 kripp freezing pulse copy paste shadow ethereal knives Re: Path of Exile - CAN - 02-22-2013 ek caster just start as a templar or marauder head towards witch picking up every health node and +mana regen |