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D3
Man, I must be doing something wrong then. I run Wind in my cow farm build and it takes me like 3 groups of monsters just to get it to 3 stacks and the shit’s always falling off anyway. Since everything’s melee there, it does decent damage when glyphed for extra power. But when I tried running it in Act II, it was a dismal failure.

Edit:
Oh, and <insert mexico joke here>.
Firecrest - Holy Pally
Fey - Bear
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